![]() However, if you're really motivated, there's usually a way around the limitations. It is unfortunate that you cannot blend 3D Objects with 3D Text - and from what I understand, mO2 does not interact with Motion's 3D Objects or 3D Text either. All of my 3D skills deal with 3D Text and nothing else. I used to know a lot about mObject (mO2 before it was mO2), but there was no upgrade path from 1.3 and I wasn't going to pay more for the "upgrade" than I paid for the original. I don't know about auto-tracking, specifically (I'm an old school manual tracker). (I've tried using it on and off over the years. what is it called? Reality Converter? So I have no experience with that. Apple has seen fit to *exclude* people who are sticking in Mojave with Motion 5.7 and FCPX 10.4.10 with their. You should be able to do something with USDZ as long as you have a way to edit the textures and animations. Hopefully this helps, but if you can clarify as I mentioned above, it will probably be easier to give guidance.Īnimated ice cube composited with your image in Final Cut.Īpple has done a good job supporting transparency and texturing. ![]() In the Motion layering system they will only interact in 3D (intersect) if they are layered next to other 3D Text or 3D Objects.įor example: 3D Text can intersect 3D text when layered next to each other, and 3D Objects can intersect 3D objects when layered next to each other, but 3D Text and 3D Objects will never intersect with each other or other types of Motion objects (Shapes, 2D Text, Movies, Particles, Generators, etc.) Also, if your cup is 3D and you want to use 3D Text to make the ice cube you would still have to do some level of layer compositing because 3D Text and 3D Objects in Motion are "rasterized" object types. If your cup/glass is 3D, why not make everything in blender and then export it as a USDZ with the appropriate animation? Is there a benefit you are looking for by separating them into multiple models? This is one fo the great things about USDZ, you can have more complex elements (like the helicopter model that comes with Motion) where you texture and animate something, export it to Motion and then it just renders in real time as part of your scene. It would involve basic compositing with layering, masking, blend modes and probably some color correction. ![]() If your cup/glass is a video clip and you want to add an ice cube, yes you could do this. A more clear description of the elements and media types as well as your expected final result would really help. I'm going to take a shot but your question isn't really clear since you are not indicating if your cup/glass is a video or a 3D object from blender. ![]()
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